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Master's Dissertation
DOI
https://doi.org/10.11606/D.55.2018.tde-22102018-170348
Document
Author
Full name
Luiz Otávio Toratti
Institute/School/College
Knowledge Area
Date of Defense
Published
São Carlos, 2018
Supervisor
Committee
Paiva Neto, Afonso (President)
Casaca, Wallace Correa de Oliveira
Ferreira, Cynthia de Oliveira Lage
Gois, João Paulo
Title in Portuguese
Design de campos vetoriais em volumes usando RBF
Keywords in Portuguese
Campos vetoriais
Computação gráfica
Fast marching
Funções de base radial
Processamento geométrico
Abstract in Portuguese
Em Computação Gráfica, campos vetoriais possuem diversas aplicações desde a síntese e mapeamento de texturas à animações de fluidos, produzindo efeitos amplamente utilizados na indústria do entretenimento. Para produzir tais campos, é preferível o uso de ferramentas de design em vez de simulações numéricas não só devido ao menor custo computacional mas, principalmente, por prover liberdade ao artista ao sintetizar o campo de acordo com a sua necessidade. Atualmente, na literatura, existem bons métodos de design de campos vetoriais em superfícies de objetos tridimensionais porém, o design no interior desses objetos ainda é pouco estudado, principalmente quando o campo de interesse possui propriedades específicas. O objetivo deste trabalho é desenvolver uma técnica para sintetizar campos vetoriais, com características do movimento de fluidos incompressíveis, no interior de domínios. Em uma primeira etapa, o método consiste na interpolação dos vetores de controle, com uma certa propriedade desejada, em todo o domínio. Posteriormente, o campo obtido é modificado para respeitar a geometria do contorno.
Title in English
Design of Vector Fields in Volumes using RBF
Keywords in English
Computer graphics
Fast marching
Geometry processing
Radial basis function
Vector fields
Abstract in English
Vector fields are important to an wide range of applications on the field of Computer Graphics, from the synthesis and mapping of textures to fluid animation, producing effects widely used on the entertainment industry. To produce such fields, design tools are prefered over numerical simulations not only for its lower computational cost, but mainly by providing freedom to the artist in the creation process. Nowadays, good methods of vector field design over surfaces exist in literature, however there is only a few studies on the synthesis of vector fields of the interior of objects and even fewer when specific properties of the field are required. This work presents a technique to synthesize vector fields with properties of imcompressible fluids motion in the interior of objects. On a first step, the method consists in interpolating control vectors with a certain desired property throughout the whole domain and later the resulting field is modified to properly fit the boundary geometry of the object.
 
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Publishing Date
2018-10-22
 
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