Toledo, Cláudio Fabiano Motta
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An evolutionary approach for procedural generation of levels in physics-based puzzle...
A proposal for a base architecture for UAV integration
Wearable Device for Immersive Virtual Reality Control andApplication in Upper Limbs...
Determination of the quality of the holes and the length of the drilledstack analyzing...
Programming for Architecture: visual and textual languages in Performance-Driven...
Programming for Architecture: visual and textual languages in Performance-Driven...
Synthesizing interpretable strategies for real-time planning in zero-sum games
Unmanned aerial vehicles in flight awareness
A hybrid genetic algorithm for image denoising
Procedural Generation of Dungeon Maps, Missions and Rooms
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